

- #1993 charlotte hornets roster full#
- #1993 charlotte hornets roster license#
- #1993 charlotte hornets roster free#
Armstrong Scottie Pippen and Horace Grant Scottie Pippen and Horace Grant Chicago Bulls Scottie Pippen and Horace Grant Scottie Pippen and Horace Grant Scottie Pippen and B.J.Charlotte Hornets Larry Johnson and Kendall Gill Larry Johnson and Alonzo Mourning Larry Johnson and Alonzo Mourning Larry Johnson and Alonzo Mourning Larry Johnson and Alonzo Mourning.Boston Celtics: Reggie Lewis and Kevin McHale Dee Brown and Robert Parish Dee Brown and Dominique Wilkins Dee Brown and Dominique Wilkins Dee Brown and Robert Parish.Atlanta Hawks: Dominique Wilkins and Stacey Augmon Dominique Wilkins and Stacey Augmon Stacey Augmon and Mookie Blaylock Stacey Augmon and Mookie Blaylock Dominique Wilkins and Stacey Augmon.Team: Arcade: SNES/Genesis: Sega CD: Game Boy: Game Gear Early versions of the sequel, NBA Jam Tournament Edition, allowed players to put in codes that allowed people to play as characters from Mortal Kombat, but the NBA, uneasy over the controversies surrounding Mortal Kombat's levels of violence, forced Midway to remove these characters in later updates. And players could enter special codes to unlock hidden players, ranging from US President Bill Clinton to Hugo the Charlotte Hornets mascot. 'Super Clean Floors' would caused characters to fall if they ran too fast or changed direction too quickly. For example, pressing A five times and right five times on any Sega Genesis controller would activate 'Super Clean Floors'.

The game is filled with easter eggs, special features and players activated by initials or button/joystick combinations. Additionally, the game had an "on fire" feature, where if one player made three baskets in a row, he would become "on fire" and have unlimited turbo, no goaltending, and increased shooting ability, until the other team scored (or the player had scored four consecutive baskets while "on fire"). This meant the player was able to freely shove or elbow his opponent out of the way.
#1993 charlotte hornets roster free#
There were no fouls, free throws, or violations except goaltending. NBA Jam, which featured 2-on-2 basketball, was one of the first real playable basketball arcade games, and was also one of the first sports games to feature NBA-licensed teams and players, and their real digitized likenesses.Ī key feature of NBA Jam was the exaggerated nature of the play - players jumped many times above their own height, making slam dunks that defied both human capabilities and the laws of physics. The original arcade release generated revenue of $1 billion in quarters.
#1993 charlotte hornets roster full#
The typical cost to play a full game of NBA Jam in the United States ranged from $1.00 to $2.00. The game became exceptionally popular, and generated a significant amount of money for arcades after its release, largely because of the fairly expensive prices for game play. However, it was the release of NBA Jam that brought mainstream success to the genre. Rivals, another 2-on-2 basketball video game. The gameplay of NBA Jam is based on Arch Vs. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991.

New Jersey Nets Star Guard Drazen Petrovic & Boston Celtics All-Star Forward Reggie Lewis, both of whom passed away after the release of the Arcade version, were also removed from the home version.
#1993 charlotte hornets roster license#
Midway did not secure the license to use Michael Jordan's likeness, thus making him unavailable for home versions just as Gary Payton and Shaquille O'Neal the latter conspicuous considering his appearance on the arcade version as a member of the Orlando Magic. More up-to-date ports were released for the Sega CD, Game Boy, and Game Gear later in 1994.

The arcade version features team rosters from the 1992-93 NBA season and the console versions use rosters from the 1993-94 NBA season. The release of NBA Jam gave rise to a new genre of sports games which were based around action-packed gameplay. The main designer and programmer for this game was Mark Turmell. It is the first entry in the NBA Jam series, and was written entirely in assembly language. NBA Jam is a basketball arcade game developed by Midway in 1993.
